Evolutionary programming

Results: 234



#Item
51Using a diploid genetic algorithm to create and maintain a complex system in dynamic equilibrium Robert Schafer Stanford University 108H McFarland Court

Using a diploid genetic algorithm to create and maintain a complex system in dynamic equilibrium Robert Schafer Stanford University 108H McFarland Court

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Source URL: www.genetic-programming.org

Language: English - Date: 2006-11-17 21:29:22
52Real-Time Pedestrian Tracking with Bacterial Foraging Optimization Hoang Thanh Nguyen and Bir Bhanu University of California, Riverside Riverside, CAUSA ,

Real-Time Pedestrian Tracking with Bacterial Foraging Optimization Hoang Thanh Nguyen and Bir Bhanu University of California, Riverside Riverside, CAUSA ,

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Source URL: www.genetic-programming.org

Language: English - Date: 2012-06-28 00:31:36
53CONFERENCE PROGRAM GECCO-2001 The Genetic and Evolutionary Computation Conference July 7-11, 2001

CONFERENCE PROGRAM GECCO-2001 The Genetic and Evolutionary Computation Conference July 7-11, 2001

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Source URL: www.isgec.org

Language: English - Date: 2004-04-28 20:51:00
54JOURNAL OF LATEX CLASS FILES, VOL. X, NO. X, MONTH 20XX  1 An Evolutionary Algorithm Approach for Feature Generation from Sequence Data and

JOURNAL OF LATEX CLASS FILES, VOL. X, NO. X, MONTH 20XX 1 An Evolutionary Algorithm Approach for Feature Generation from Sequence Data and

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Source URL: www.genetic-programming.org

Language: English - Date: 2012-06-28 00:31:03
55Automated probe microscopy via evolutionary optimization at the atomic scale 9th Annual HUMIES Awards  Richard Woolley

Automated probe microscopy via evolutionary optimization at the atomic scale 9th Annual HUMIES Awards Richard Woolley

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Source URL: www.genetic-programming.org

Language: English - Date: 2012-07-15 23:53:53
56YAVALATH: SAMPLE CHAPTER FROM EVOLUTIONARY GAME DESIGN Cameron Browne1 London, UK ABSTRACT The following chapter from Evolutionary Game Design (Brownedescribes Yavalath, the first computer-generated board game to

YAVALATH: SAMPLE CHAPTER FROM EVOLUTIONARY GAME DESIGN Cameron Browne1 London, UK ABSTRACT The following chapter from Evolutionary Game Design (Brownedescribes Yavalath, the first computer-generated board game to

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Source URL: www.genetic-programming.org

Language: English - Date: 2012-06-28 00:31:02
57Knowledge Extraction based on Evolutionary Learning  Reference manual

Knowledge Extraction based on Evolutionary Learning Reference manual

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Source URL: sci2s.ugr.es

Language: English - Date: 2009-05-22 06:36:52
58The Advantages of Generative Grammatical Encodings for Physical Design Gregory S. Hornby 415 South Street DEMO Lab Brandeis University Waltham, MA 02454

The Advantages of Generative Grammatical Encodings for Physical Design Gregory S. Hornby 415 South Street DEMO Lab Brandeis University Waltham, MA 02454

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Source URL: www.demo.cs.brandeis.edu

Language: English - Date: 2001-03-15 11:07:09
59Kaizen Programming Vinícius Veloso de Melo Institute of Science and Technology (ICT) Federal University of São Paulo (UNIFESP) São José dos Campos, SP, Brazil

Kaizen Programming Vinícius Veloso de Melo Institute of Science and Technology (ICT) Federal University of São Paulo (UNIFESP) São José dos Campos, SP, Brazil

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Source URL: www.genetic-programming.org

Language: English - Date: 2014-07-05 17:14:15
60Speedups for Efficient Genetic Algorithms : Design optimization of low-boom supersonic jet using parallel GA and micro-GA with external memory Seongim Choi Department of Aeronautics and Astronautics Stanford University

Speedups for Efficient Genetic Algorithms : Design optimization of low-boom supersonic jet using parallel GA and micro-GA with external memory Seongim Choi Department of Aeronautics and Astronautics Stanford University

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Source URL: www.genetic-programming.org

Language: English - Date: 2006-11-17 21:29:05